Chef Revetoni Model: https://skfb.ly/6oCny
Tuesday, March 21, 2017
Monday, May 23, 2016
Year of the American Draggon...
I have not completed my journey, but I have completed a life time of...stuff.
I was trying to be all mystical and wise by making up a quote, but that didn't work.
This year I wanted to make some art, and that is literally what I did.
And some awesome art if do say so myself, and I do.
I did something this year that I never thought would be possible a year ago.
But I'm not finished, yet. I'm still going to keep this Entertainment Game going, and I'm going to continue to "Dragon Up!" my life.
I'm not at my max level yet, I'm not a Level 37 Rogue. But I'm going to be, catch me on your TV screen, MP3, Magazine, Wildest Dreams, Amdragg is on the scene!
Peace Y'all!
I was trying to be all mystical and wise by making up a quote, but that didn't work.
This year I wanted to make some art, and that is literally what I did.
And some awesome art if do say so myself, and I do.
I did something this year that I never thought would be possible a year ago.
But I'm not finished, yet. I'm still going to keep this Entertainment Game going, and I'm going to continue to "Dragon Up!" my life.
I'm not at my max level yet, I'm not a Level 37 Rogue. But I'm going to be, catch me on your TV screen, MP3, Magazine, Wildest Dreams, Amdragg is on the scene!
Peace Y'all!
Monday, May 9, 2016
Uploaded Sketchfab Models
I've uploaded these models so that people can look closer at my models in more detail. This way people can give me better criticism when looking in depth at them.
Plus, Sketchfab's 3D rendering is incredible!
Link to Sketchfab:
https://sketchfab.com/amdragg
Plus, Sketchfab's 3D rendering is incredible!
Link to Sketchfab:
https://sketchfab.com/amdragg
Tuesday, April 26, 2016
Amas Iso
Name: Amas Iso
Age: 22
Gender: Male
Race: Kitsune
Alignment: Chaotic Good
Class (Archetype): Unchained Rogue
Story:
Amas Iso was born to Kūda Iso, his human father, and Hana Iso, his Kitsune Mother, both of whom were travelling merchants. Amas as a young boy was always full of excitement and wonder. He would always introduce himself to anyone that would be willing to talk to him, and would always try to learn new things from all sorts of people, whether it be a trade, skill, or knowledge about the world around him. As Amas grew in years, he became able to take in knowledge from different people that he had met travelling with his parents.
An old half-orc blacksmith by the name of Berzus from an old village shop in the backcountry and taught Amas how to tinker with certain locks and mechanical traps.While his family were temporarily living in a bustling city, he learned certain sneaking techniques from an Ex-Military Scout in a local pub by the name of Yu’nril the Left Eye. He even shot his first gun at a very prestigious nobleman's house on one of the most important business trip of his father's career. No one was hurt, but a very expensive statue of the nobleman's wife no longer had head intact. While the wife stood their in horror of the pure marble statue that's head was blown to pieces, the nobleman seemed very humored, and gave a quiet chuckle only Amas and his mother could hear.
Amas decided to leave his parents care to take the world on his own when he got of age. Of course his mother and father were deeply saddened to hear this, knowing that they could not be able to protect their once little boy, now a passionate and charming young man. Fortunately, they opened up a small antique shop in the same town that his parents met, after his grandfather on his mother's side had passed, so he could visit them whenever he felt the need to.
As he journeyed on, he joined a traveling circus to take care of the circus animals performing. The pay was decent, but not enough to afford to sleep at an inn on a regular basis. Therefore, he often slept in one of the animal cages with Bones, possibly the most tame and passive circus animal out of the rest of the animals Amas had to take care of. There, Amas would talk for hours and hours to Bones, and Bones would respond with a gentle nudge or mild grunt.
After 8 months had gone by he began to take an interest in acrobatics. He would practice for hours after a show. He eventually convinced the Ring Leader to put on a Gunslinging Acrobatics act. The first night, the crowds roared with excitement as Amas performed flips and spins in the air while hitting his targets with more precision than accuracy. Regardless, it was a success, and this paved the way for his acrobat career to take off. Even though his salary had improved enough to afford decent lodgings, he still choose to bunk with Bones who, by then, had started to lose his liveliness with his growing age. But, he still appreciated the additional food that Amas had purchased to share between the two of them.
However, after a year, he began to miss home. He hadn't heard from, nor written to his parents in months and began to develop guilty feelings. It got to a point where he had to quit the circus and do something that wouldn't require him to travel such great distances from his parents. He wanted to take Bones with him, but the price to release him was a very hefty. So hefty that he could not pay him with all the money he had saved from his circus wages. So, he painfully said goodbye to Bones who didn't completely understand the situation, but could get the feeling that something wasn't right with his night-den friend. But, Amas promised he would visit him whenever the circus was around in his area, and he would find a way to make enough money to get him out. All he had to do was have faith in his Den buddy, Amas.
After going to live in the town where his parents had their shop for a few months, he he then began his profession as a courier, sending messages, delivering packages, and supplying shops with goods. Eventually, he began taking jobs out of the town his parents lived at and went town to town taking courier jobs that would take him to the next. He loved every moment of his job, and was then reminded of the experiences he had recently, and as a child. He realized that he had found something worthwhile to do with his life. Sure it wasn't captivating audiences, or creating a legend for himself. His pay wasn't that much higher than when he started working at the circus! But, meeting new people, learning about new cultures, making new friends was more important to him. He realized that was all he needed in the world. No material possessions, nor fame could replace the relationships and knowledge he gained in his young, but still thriving life.
Signature Weapons/Items:
A nobleman's flintlock pistol named "Lady Bolla's Head"
A Swordbreaker Dagger with a hand carved handle.
Signature Powers/Abilities:
The ability to transform from a human to an anthropomorphic fox.
Extremely skilled in the use of small firearms and light melee weapons.
Very acrobatic and stealthy.
______________________________________________________________________________
Tuesday, April 12, 2016
What Should I do in the End?
I'm thinking I should start doing commissions for my 3D Art. I could probably get payed for some of this stuff I'm doing. But, I would definitely have to up the quality of everything. I might start making OC's (Original Characters) and then maybe Items for the OC's. I think I should make a demo reel for everything 3D I've made over the past year, upload it to youtube, get a playlist to play in the background. Yeah...
That sound's like a start.
That sound's like a start.
Thursday, April 7, 2016
Monday, April 4, 2016
Tuesday, March 29, 2016
Saturday, March 26, 2016
Thursday, March 24, 2016
Wednesday, March 16, 2016
Tuesday, March 15, 2016
Monday, March 14, 2016
Nival
Name: Nival
Age: 23
Gender: Male
Race: Strix
Alignment: Chaotic Neutral
Class (Archetype): Destined Bloodrager (Greenrager)
Story: (In Progress)
Signature Weapons/Items:
Dogslicer
Wooden Boomerang
Black Smoke Bombs
Dogslicer
Wooden Boomerang
Black Smoke Bombs
Signature Powers/Abilities:
Destined Bloodline
The ability to go into an extremely powerful rage called Bloodrage
Sonic Scream used to daze foes
Destined Bloodline
The ability to go into an extremely powerful rage called Bloodrage
Sonic Scream used to daze foes
Sunday, March 13, 2016
Cutting It Close...
I should have finished this on Saturday but some stuff got in the way, so I'm hopefully uploading Nival's miniature tomorrow. For right now, I've got some recording of me messing with a tree. It doesn't look exactly the same as the final render, but it's close enough.
Tuesday, March 8, 2016
Acroin
Name: Acroin
Age: 18
Gender: Female
Race: Half-Elf
Alignment: Neutral Good
Class(Archetype): (Voice of the Wild) Bard
Story: (In Progress)
Signature Weapons/Items: Decorated Lute named Sheba
Signature Powers/Abilities:
The Druidic Ability to Communicate with Animals
Control and Summon Plants/Plant Creatures
Age: 18
Gender: Female
Race: Half-Elf
Alignment: Neutral Good
Class(Archetype): (Voice of the Wild) Bard
Story: (In Progress)
Signature Weapons/Items: Decorated Lute named Sheba
Signature Powers/Abilities:
The Druidic Ability to Communicate with Animals
Control and Summon Plants/Plant Creatures
Sunday, March 6, 2016
Re-Thinking the End Goal...
I'm starting to now think of where my project is right now, and where I want it to be at, and I'm realizing that it's probably safe to assume that my end product is not going to be able to be done by the end of this school year.
I know I said I was going to make a full fledged animation, and in my head, I planned out this trailer similar to Monty Oum's RWBY trailers. If you don't know what those are, google it dude! Worth it!
These trailers would showcase certain characters and their abilities, as well as any personality or background information that they may have. I realize that this would take some time, and without any actual concrete plan, and pretty amateur 3D modeling and Noob Animating skills, I'm going to need way more time to do that.
So I've decided for the end product of my goal, I'm going to make concepts for Pathfinder Characters, and make them the most interesting or epic characters possible, 3D model them as closely as possible to the idea in my head or jotted down in my notes, and display them like TTRPG miniatures. I might do small little idle animations or whatever feels like something that could add life to the character and make them unique to the world of Alaria.
I will also be constructing landscapes, buildings, and sceneries that would also add to my world of Alaria.
At the end, I will put them in a huge portfolio, and maybe a video presentation showcasing all of my work that I had done so far.
I'm not giving up the idea of doing an animation for these characters, but I think I'm going to need to create the assets and concepts for my world.
It's gonna take a lot of creative thinking and actual work to produce all of what is in my head out for the world to see, and me being a one man team as far as actually producing something that people can see is pretty difficult.
So this is just going to be something that I can without a doubt do, and probably will help me do greater things in the future. Who knows, I might start doing OC commissions like everyone else is doing and make some money from it.
In conclusion, from the immortal words of the Wise DJ Khaled: “You want my advice? Don’t play yourself.”
I know I said I was going to make a full fledged animation, and in my head, I planned out this trailer similar to Monty Oum's RWBY trailers. If you don't know what those are, google it dude! Worth it!
These trailers would showcase certain characters and their abilities, as well as any personality or background information that they may have. I realize that this would take some time, and without any actual concrete plan, and pretty amateur 3D modeling and Noob Animating skills, I'm going to need way more time to do that.
So I've decided for the end product of my goal, I'm going to make concepts for Pathfinder Characters, and make them the most interesting or epic characters possible, 3D model them as closely as possible to the idea in my head or jotted down in my notes, and display them like TTRPG miniatures. I might do small little idle animations or whatever feels like something that could add life to the character and make them unique to the world of Alaria.
I will also be constructing landscapes, buildings, and sceneries that would also add to my world of Alaria.
At the end, I will put them in a huge portfolio, and maybe a video presentation showcasing all of my work that I had done so far.
I'm not giving up the idea of doing an animation for these characters, but I think I'm going to need to create the assets and concepts for my world.
It's gonna take a lot of creative thinking and actual work to produce all of what is in my head out for the world to see, and me being a one man team as far as actually producing something that people can see is pretty difficult.
So this is just going to be something that I can without a doubt do, and probably will help me do greater things in the future. Who knows, I might start doing OC commissions like everyone else is doing and make some money from it.
In conclusion, from the immortal words of the Wise DJ Khaled: “You want my advice? Don’t play yourself.”
Friday, February 26, 2016
Sheba (Updated)
Added Wooden Textures, Actual Strings, and made it a bit more accurate to an actual lute... I said a bit!
Thursday, February 25, 2016
Updated Forest
(Update) Added Flowers, More Trees, Grass, Subtle Lighting, Smooth Tree Shading, and Reflection and Transparency to the Water. Still Not Sure What Else to Add..
Wednesday, February 24, 2016
Updated Island- It's a Forest Now!
Decided that Island was not that great for the first scene. Forest looks a bit better. I really was messing with a lot of lighting settings to get this. Still not sure if this is exactly what I want for the final scene:
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